
Piotr Dziewanowski from the National Maritime Museum in Gdańsk presenting scans of the Soldek

Lawrence Shaw’s 3D printed Digital Elevation Model
While I was out there I also had some great conversations about how to introduce more digital techniques or applications into commercial archaeology, a slightly ignored subject, and “enthusiastically” discussed over a few glasses of wine at the fantastic Museum of Cultural History… The underlying theme of those discussions was not that commercial archaeology did not need to introduce new and shiny methodologies and applications, but rather that there was no time in the commercial world to roll out and field test new on site approaches and in the UK archives are frequently not willing to accept digital data. For example, I saw numerous approaches to using tablets onsite for recording, instead of the traditional context sheets. This would allow us to avoid digitizing these at the end of the project and should in theory force the appropriate data to be collected in the field. However, setting up and ensuring this system works on the software end would require a lot of development. There are costs associated with buying in the kit. And also is the hardware capable of dealing with a British winter… (Though Mike and Flo from LP highlighted that you can buy ruggedized tablets; the issue is ensuring they are cleaned and dried on return from the field).

One of the Viking Ships and the incredible building they are housed in

Detail of the woodworking from one of the ships
One of the sessions that really stood out for me was run by Gary Lock, Agiatis Benardou, Costis Dallas, Paul Reilly and Jeremy Huggett; a roundtable on scenarios for the next five years of archaeological computing. It was a really challenging session making us all think about the future of digital archaeology and I’m looking forward to hearing about the follow up to the session.
Finally on the last day I “conference-bombed” the digiTAG session ran by my friend Sara and her colleagues. They had a couple of presenters drop out and wanted to fill a couple of spots. All I can say what seemed like a good idea at 10pm after a few pints seemed less appealing at 6am the next morning. But I gave a quick presentation on theorising archaeo-acoustics, a presentation I had wimped out of submitting to their session in the first place; and I think it was well received (or at least twitter seemed to think so). The whole session was fantastic and drew together a number of my thoughts on the lack of theoretical engagement with digital approaches. I was sad to miss the concluding discussions.
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